What’s your most humiliating achievement?
; THE PCG Q&A Sure, caring about videogame benefits that total up to small squares you can display to other individuals who appreciate small squares is a bit awkward to begin with. But some are a little more humiliating than others.Yakuza 0 gives you an
achievement for enjoying a hot video, and Nier: Automata has one for searching for 2B’s battle skirt 10 times. Assassin’s Creed: Syndicate has an accomplishment for flipping 5 carriages, which you can only do by shooting the horses pulling them like some kind of beast. Prey gives you one for dying in the very first scene– before the enemies have even appeared– which you can just do by being daft enough to question what takes place if you press the jump button under helicopter blades.( What happens is you pass away. And get an achievement.)What’s your most humiliating achievement?Here are our answers, plus a few from our forum.Morgan Park: Looks like I have the unusual achievements in Day of Defeat: Source for getting 150 knife kills(on the Allies)and the separate
accomplishment for 150 shovel kills (on the Axis ). I can discuss: I used to play a lot of Day of Defeat on the exact same server every day, and every as soon as in a while I ‘d get tired of guns and see how many melee eliminates I might get without dying. I ‘d hurry directly into machinegun fire, serpentine through the streets, or sneak into opponent area and wait in popular sniper nests. The humiliating part is that this sometimes meant standing totally still for 10 to 15 minutes for the ideal chance. Wow, I had a lot of time at that time. < source type=" image/webp "alt="An elven princess"class ="expandable lazy-image-van optional-image "onerror=" if( this.src & & this.src.indexOf(' missing-image. svg' )!==-1 ); this.parentNode.replaceChild(window.missingImage(), this)"sizes ="(min-width: 1000px) 970px, calc(100vw-40px)"data-normal="https://vanilla.futurecdn.net/pcgamer/media/img/missing-image.svg"data-original-mos ="https://cdn.mos.cms.futurecdn.net/wgojvuvGiFqpG5ECQdZLGG.jpg"data-pin-media= "https://cdn.mos.cms.futurecdn.net/wgojvuvGiFqpG5ECQdZLGG.jpg"srcset="https://cdn.mos.cms.futurecdn.net/wgojvuvGiFqpG5ECQdZLGG-320-80.jpg.webp 320w, https://cdn.mos.cms.futurecdn.net/wgojvuvGiFqpG5ECQdZLGG-650-80.jpg.webp 650w, https://cdn.mos.cms.futurecdn.net/wgojvuvGiFqpG5ECQdZLGG-970-80.jpg.webp 970w">(Image credit: Larian)Jody Macgregor: Divinity: Dragon Commander is not a terrific video game– the bits where it’s an RTS and you’re a dragon with a jetpack noise more enjoyable than they are– and I understood I was just going to finish it once. So I figured I ‘d see as much of it as I possibly might in one playthrough.As a single dragon emperor in possession of a good fortune I was naturally in want of a wife. Or, as it turned out, several better halves. I romanced each princess, followed her story through to the end and then(when I ‘d tired all her discussion), orchestrated her death or failure so I could marry the next one, collecting them all like